Show, don’t tell! Don’t think, feel, and wonder your way through a manuscript. Dig deep! Use that narrative exposition. Use your dialogue and action sequences. Write visually. Never use adverbs. Use the right word choice. Make your writing strong and not weak. Don’t use to be! Don’t use said! We tackle some of the most commonly touted writing rules and how they should actually apply rather than some of their more misunderstood applications.
How often do you find unlikeable characters? Is there a difference between an unlikeable personality and moral or ethical flaws? What about morally repugnant characters? What kind of arcs do unlikeable characters have? And how do you craft them?
What is LitRPG anyway? Where does all the confusion come from? And how important are those game mechanics? What are some of the genre conventions within LitRPG? And how do you interweave a story in with such a rigid set of game rules? What kind of stories can be a vehicle for LitRPG?
How should you approach world-building in dystopian or post-apocalyptic fiction? What do you do when your science doesn’t hold up? And what do your readers expect? How should you display your world-building on the page? And where are all those balance points?
Does world building or character development paralyze your first drafts? How should you address this in pre-writing? How do you identify whether or not something is integral to your story? When it is, how do you make sure you get it right? And how should you approach research?